This is a copy-paste from my Discord. Read it, it's important!


Laziness continued, impostor syndrome returned and too much free time ≠ time spent productively. That's basically the short of what I've been doing since the last post mixed with unfruitful studio work and some writing unrelated to FtF. Most of my days have been pretty monotone ngl. Wake up, scream, try to work, fail, gaming, fail sleep, repeat. Ever since I have gotten way more free time starting August I have caught up with entertainment media that I've missed out on before and some parts of it reignited the impostor syndrome I've mentioned before and just overall made me very, uh, hesitant to really get into things and that eventually lead to complete negligence. Despite knowing that it's virtually impossible to create something new, the realization that the thing you spend so much time to think up is almost 1:1 clone of something that is currently trending that you had no idea about it's existence up until that point is extremely demoralizing. Excuse me for the vague explanation, but I don't want to spoil the game. I never knew if I wanted to keep true to myself and not change anything, or try and adapt my work so it's less samey than that other thing and that's been the case a couple times in the past, but the most recent one has been especially bad. In any case, I just kept telling myself I'll figure it out tomorrow, but tomorrow never came. But enough of me feeling sorry for myself or whatever you call this rambling.

I've made up my mind to completely rid myself of any sort of virtual distraction/entertainment up until I finish the rework and update 0.5. I've also decided to not go 180 on my thoughts and ideas just because I found out later they aren't original. As far as I am concerned I came up with stuff on my own, I just have to keep telling myself that. Boredom may very well be the best form of motivation out there, so I'll just do that, more myself enough and only have 1 option to pass the time, that is to work. Also, it may make me go out more as well and that might be nice as well. I still have a game I want to finish  and little tidbits of other things I want to get done before I completely start my revokation (is that a word?). So, in 3 days I'll start this weird thing and keep it up until I have a presentable completely new version of Failing to Fathom. I am essentially building the game up from the beginning again, and I hope it will be better than ever. Aside from like 80% of the script and the 0.4 events everything else will change, it's gonna be something new that I am proud of. I don't know how long this process will be, but I estimate something between 1-2 months depending on a myriad of factors.

That's all I have to say. The next time I see you, I'll have a banger of a game to present you.

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