Stuff that's been going on


What's up, what's up!

I just wanted to post a quick update on here about what's been going on with Failing to Fathom, or me.

Thing is, I was super slow and inefficient with work after I posted the version 0.2 update. To put it short I was not in the best state of mind. About  a month and a half later I finally start working on the project again and doing reasonable progress, but as it happens, my HDD gives out on me this Monday and I am yet again faced with obstacles halting development. 

Now, for some happier info.  The mechanics finished piecing together my PC again today and I just got it home . They managed to save most of the data  surrounding FtF, but not all of it. The code is lost, but the character cards and scenes seem to be fine (I hope), so that's a relief.  What this all means is that albeit not having to start everything all over again, I still have a lot of stuff to catch up on., which sucks, but I am glad not everything got wiped. 

The future: I am starting to work on update 0.3 again soon and will be more keen on making backups this time around. I can't say for sure when I will be done with everything though. I am sorry things turned out the way they did, but it is what it is. If anyone still stuck around after almost 3 months of inactivity, thank you and I hope I will make up for all the time you had to wait with a banger update!

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Comments

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(+1)

Sorry you've had so many problems. Thanks for the update. Just be careful not to burn yourself out. We can be patient when we want to be.

(+1)

Thank you, friend